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AI Insights · Timothy · October 2021

Top 5 Cannabis Games on iOS in the UK Q3 2021

Discover the performance trends of the top five cannabis-themed games on iOS in the United Kingdom during Q3 2021, including insights on downloads, revenue, and active users.

Top 5 Cannabis Games on iOS in the UK Q3 2021

In the third quarter of 2021, the top five cannabis-themed games on iOS in the United Kingdom demonstrated varied performances in terms of downloads, revenue, and active users. Data sourced from Sensor Tower reveals key trends for each of these popular titles.

Weed Inc: Idle Tycoon saw a notable decline in all metrics throughout the quarter. Weekly revenue started at around $17.7K at the end of June and gradually fell to $6.6K by the end of September. Downloads followed a similar downward trajectory, beginning at approximately 19.6K and ending the quarter at 9.3K. Active users also decreased from 56.2K to 32.3K over the same period.

Weed Firm 2: Back To College experienced fluctuations in its weekly revenue, peaking at $2.1K in the last week of July and then maintaining figures around $1K for most of the quarter. Downloads remained relatively stable, hovering between 1K to 1.4K per week. Active users showed a slight decline, starting at 4.2K and ending at 3.4K.

Wiz Khalifa's Weed Farm had a varied performance with revenue peaking at $1.3K in early August and ending September at $899. Downloads surged in late July and early August, reaching 2.4K, but later settled back to around 500-700 per week. Active users initially increased to 5.5K in early August but eventually declined to 3.3K by the end of the quarter.

Hempire - Weed Growing Game showed a positive trend in weekly revenue, rising from $2.2K in late June to a peak of $3K at the end of August, before stabilizing at around $2K. Downloads fluctuated, peaking at 1.3K in mid-August and ending the quarter at 836. Active users saw an upward trend, starting at 3K and peaking at 3.6K in mid-September, before slightly declining to 3.1K.

Weed Factory Idle maintained relatively low weekly revenue, never exceeding $125 and dropping to zero by mid-September. Downloads ranged from 805 to 1.1K per week, while active users remained steady, fluctuating between 2.5K and 3K throughout the quarter.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021